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Review: LEGO Indiana Jones
Posted by Mark Melnychuk, 139 days ago Jan 06, 2009
 Rating Preview
 Fun Factor
 7.9 
 Graphics
8.5
 Sound
9.0
 Multiplayer
6.5
 Single Player
7.4
 Controls
8.0

Let’s also not forget the collecting element of the games, like the real LEGO hobby itself. There are tons of treasure items and artifacts to be found on each level, and all of them can be reviewed by visiting Indy’s day job at Barnet College. Here you’ll get to relive the game’s cutscenes in the campus theater, purchase other LEGO characters, and even customize one of your own. There are a vast number of characters and items to unlock, since just completing the storyline is only 44% of the game, and it’s what will keep most people traversing the same levels again in Free Play mode to gather new items with characters possessing the right skills to get them. Sadly, you won’t get to do this online, as the game’s co-op mode is restricted to local play, which is just unacceptable given how enjoyable these games can be with a friend.

Being a LEGO game, Indy obviously isn’t going to have graphics to rival Metal Gear Solid 4, but the presentation is top notch. The developers at Traveller’s Tales have worked their magic yet again by visually integrating the LEGO brand with the popular film franchise, and take just the right amount of liberties to make it work. All of the characters look clean and the animations are pretty fluid for people made out of plastic. Each have a good have a good degree of personality, such as Dr. Jones, Sr. rubbing his back every time you make him lift a box of blocks. The environments themselves are all well lit, detailed, and very respectable to film locations, such as Pancot Palace, the Jungles of Central America, and Venice itself.

Although none of the characters actually speak any real dialog, the mumbles they do utter are funny, and get the basic yet hilarious humor across. All of you Star Wars fans can expect a few cute little references to Indiana’s sister series as well. When it comes to the music, you can do no better than the near perfect inclusion of John William’s famous score, with nearly every track from the films found in the game. That classic theme song we’ve all hummed at one time or another is a crucial part of any Indiana Jones experience, and it is fully represented here.

In the end, Traveller’s Tales deserves to be commended on making another solid LEGO game, and a proper representation of the Indiana Jones universe that is very charming. The only problem is that the change of setting is the best thing that the game has going for it, and does nothing to really push the series forward or into any fresh gameplay directions. It is fun, but that doesn’t last for the entire length of the game due to the repetitive puzzles and mediocre combat, with the exception of playing Indy himself. The game will most likely satisfy both the LEGO and Indiana Jones demographics, but anyone heading in expecting to find some actual new mechanics will be disappointedly met with more of a Lucasfilm expansion to the series. Hopefully we’ll be getting a bit more of an upgrade with LEGO Batman.

 Our Rating for Review: LEGO Indiana Jones
7.9
Fun Factor
Things start out OK, but by the end, you’ll be tired of the repetitive gameplay.
8.5
Graphics
A great representation of the Indy universe in LEGO form.
9.0
Sound
The “dialog” is hilarious and you can’t go wrong with the full Indiana Jones score.
6.5
Multiplayer
Local play is fun, but the lack of online is inexcusable.
7.4
Single Player
It can be a bit of a pain to get the AI to work with you at times, hence the need for co-op.
8.0
Controls
Jumping mechanics are accurate, and everything is very simple.
7.5
Overall
The presentation is well done, but the gameplay just doesn’t hold up through the entire campaign.
 

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