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263 days ago
mmmmmmm cod ......
264 days ago
It's a fish, according to Zero Punc.
264 days ago
Cod 4 is fun...
264 days ago
Inside voices!
264 days ago
*shouting at the Box*
264 days ago
I shall use it!
266 days ago
come on ppl USE THE SB
273 days ago
meh

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The Legend of Zelda: Phantom Hourglass walkthrough Part 1
Posted by Nick24444, 173 days ago 26/02 15:56
  The Legend of Zelda: Phantom Hourglass
  The Legend of Zelda: Phantom Hourglass Reviews | FAQ | Achievements | The Legend of Zelda: Phantom Hourglass ScreenShots
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right. Continue following the path, and make your way back over to the far left

where Bremeur’s Temple is. It shouldn’t be hard at all to get there without me

guiding you there. Anyway, once you’re in his temple, go up to the block to the

north, then tap it to unlock it with the King’s Key. This will cause it to

lower, then the temple will shake and the water will drain. Bremeur will then

appear and say that the land has been resurrected.


He tells you to go and visit the first knight, Max. Leave the temple, and once

you’re back outside, Ciela will point out the change of shape in the island.

The rest of the island is no longer underwater, meaning we can explore some

more. Jump off to the right and follow the path going north, then you’ll come

to some Stalfos. Defeat them and head south, then make your way east past the

rolling boulders, and to the next area. In this area, go south and then right,

watching out for the rolling boulders that will come rolling out. Then, go

south and open the chest to get a big green Rupee worth 100. Go back west and

then all the way south, then turn right to a boulder blocking your path. Push

it aside and head up the stairs to the right.


When you get to the second boulder, push it down and it will roll off, then it

will collide with another boulder and break it. Jump down to the left and lift

the stone blocking your path, then go south and to the next area. Defeat the

two Stalfos here, then head up the steps to find a boulder. Push it right once

and up once, then right until it rolls off. It will go across a bridge and

collide with another boulder. Head right and cross the bridge, then lift the

stone and proceed to the next area. Open the chest to get a Wisdom Gem, then go

back to the previous area and go to the boulder again. This time, push it right

once, then push it down until it rolls off, colliding with another boulder. Go

south and lift the stone, then head up the platform on the left.


Press the switch to extend a bridge next to you, which connects to another

platform. Head south and defeat the Stalfos to get them out of the way, then

head north and go right. Head around the temple and defeat the Stalfos, then

turn left and enter it. This is Max’s Temple. Inside, head all the way north to

Max’s grave, then talk to him when his spirit appears. He will ask if you’re

ready to face his trial. Tell him you are, and then he’ll say that you must

solve the riddle of the corridor, then he’ll tell you that he’s going to open

the door to the corridor for you. Exit the temple and the door on the right

will open. Head directly east of where you are, and when you get to the door,

defeat the Stalfos and head north.


Read the tombstone at the end and it will talk about the surface labyrinth. You

would normally have to go to the southwestern end of the island to solve this

riddle, but to save a lot more time, I’ll give you the answer to the riddle.

Tap on the red door in front of you, and you’ll have to draw a crest in one

stroke, just like you did with the hourglass and the Triforce. Starting from

the dot at the top-left, draw a line to the top-right dot, then to the

bottom-right one, then up to the middle one, then down to the bottom-left one,

then back up to the top-left one. This will make the crest appear on the door,

then it will open. Follow the path and defeat the Stalfos, then tap on the door

at the end to open it. Go to the next area.


Head north here and two fish knights will jump out of the water. Defeat each of

them, then the door ahead will open. Head north and enter the temple.

 

===============

Mutoh’s Temple

===============


This is an actual dungeon, not just the quick tombs we’ve been in. When you

enter, go north and ignore the two switches for a moment. To the north is a

Keese. Kill it, then go back and place a bomb by the switch on the left. Go

north and take a left, then ride the two moving blocks up and go left. There’s

a trapdoor in the middle of the platform, so be careful. Ride the next moving

block, then head right and cross the bridge before the time runs out. It may

take a few tries. Once you do it, go around to the left and press the switch at

the end to open a door in front of you. This creates a shortcut. Head back up

and go around, then head north and the door behind you will shut. Defeat the

two Stalfos that appear, then the door will open and a bridge will extend.


Cross the bridge and press the switch to activate the torch in front of you. Go

back to the entrance of the temple, then take the eastern path. Walk along the

wall to avoid the trapdoor, then defeat the Keese and tap the door at the end

to open it. Stand by the trapdoor and get out the Boomerang, then draw a path

to the switch on the left. Throw it and the switch will be hit, so quickly go

forward. By the bridge is a trapdoor, so avoid it and walk along the wall, then

cross the bridge. You should make it with either very little time to spare, or

you’ll make it and the switch will deactivate right after. Either way, head

right and go around, then press the switch at the end to open the door. Go back

north and follow the path, then a door behind you will shut.


Defeat the two Stalfos to open the door and to make a bridge appear. Cross the

bridge and press the switch to activate the second torch, making the spikes

near you lower. Take the stairs down to the next room. In this room, head right

and defeat the Stalfos that looks like a pirate. Follow the path down and kill

the Stalfos, then cross the spiked bridge. Now, head left and go up the stairs

to the next room. You can’t hurt the turtle enemies in here yet, so just go

forward to the next room. Tap the door in here to open it, then you’ll see some

Green Rupees lying out in the open. The one on the right is a Rupee Like. Take

that path and defeat the Rupee Like, then head down. Follow the path and go up

the steps to the left.


Head south and jump off the ledge, then Ciela will notice the rusted switch

which she’s seen before (and so have you). As she implies, you can’t do a thing

with it right now, so take the stairs up to the next area. The door behind you

will shut, then you’ll have to defeat some enemies; ones you’ve already fought

many times. Defeat them and a chest will appear, and the door will open. Open

the chest to get the Hammer. Using this, we can pound in rusted switches and

hit boards that launch us up. To use the hammer, equip it, then tap the icon to

take it out. Tap in the location you want to hit in. You can hit things from a

distance, too. If you want to hit with full power, tap in the direction you

want to hit in, and hold the stylus down on the Touch Screen.


This will charge up the hammer. When it is fully charged, release to slam the

hammer on the ground, creating a powerful smash. Go back to the previous room

and hit the rusted switch there. This will cause the door in front of you to

open, so head north and read the tombstone. It says to stand on the footpad and

to slam the pillar. Stand on the footpad of the board next to you, then take

out the Hammer and tap on the small pillar at the end of the board. This will

launch you up to the upper ledge, where you’ll find another board. Use this one

and then one more to reach the top platform. There are three turtles here, like

the ones you saw just a few moments ago. Now we can hurt them. Flip them over

using the Hammer, then attack their bellies to kill them.


Once they’re dead, go right and jump off the platform, then take the stairs

down back to the previous room. In here, defeat the three turtles and hit the

rusted switch to open the door. Take the stairs that were revealed down to the

next room. Here, head all the way left and ignore the first boulder you come

to. You’ll come to a raised platform with another boulder on it. Head up the

platform and push the boulder right until it rolls off. It will collide with

the other boulder and they’ll both break. Head to where the boulder was

blocking your path at and cross the bridge, then go left and cross the next

bridge. The door behind you will shut. Defeat the two Stalfos and the door that

just shut will open, plus another one at the northeastern corner.


Take the top-right path and take the stairs down to the next area. In here, go

left and hit both rusted switches to make the spiked log move. Follow it left

and go down, then get on the moving block. On the left and right sides are

rusted switches everywhere, along with Stalfos that will throw bones at you.

While on the first moving block, pound the rusted switches on both sides, then

get on the second moving block and do the same. Make sure to kill the Stalfos,

because one hit by the Hammer crushes them. When the second moving block goes

all the way down, hit the last rusted switch on the platform in front of you.

With all of the switches hit, the spiked log blocking you from getting on the

platform will move.


Get on it and head south, then open the chest in the corner for a Courage Gem.

Follow the path back up, then go right and head up the steps. Open the chest to

get a Small Key, then take the stairs up to the next room. In here, press the

switch to open the door in front of you, then head directly north and go east,

crossing the spiked bridge in front of you. Unlock the locked door there, then

shoot the floating piece in there with an arrow to flip it over. This drains

all of the water in the room. Jump down and go left, then defeat the Stalfos.

There are tiles with X’s and O’s on them on the top and bottom, and the set of

tiles on the top are how the ones on the bottom must look (the three red

circles means all of the X’s must be turned around to O’s).


The tiles can be flipped with the Hammer. This puzzle is easy; just hit the

tile in the middle to flip them all over to O’s. This will cause a door to the

south to open. Go south and head up the steps, then use the board to launch

yourself up to the upper platform. Take out your bow and shoot the floating

switch across from you to raise the water again. If you need arrows, break the

nut on the lef to get some. Once the water has been raised, head south and

cross the spiked bridge to another set of tiles. Stand in the center of them

and use the Hammer to hit the tile you’re standing on. The middle tile will

remain stationary and all of the other tiles will flip over. With all of them

flipped over to O’s, a door will open.


Head east and cross the spiked bridge, then go left and take out your bow.

Shoot the floating switch again to drain the water, then jump down to the right

and take the southern stairs down to the next room. In this room, head right to

another tile puzzle. Here’s an easy way to do it: stand on one of the O tiles

near an X tile, then use the Hammer to hit in between the tile you’re standing

on and the X tile. If you did it right, only the X tile will flip over. Use

this trick until you get all of the tiles landed on O’s, then a bridge to the

right will extend. Cross it and take the stairs up to the next area. Go east in

here and you’ll see a raised platform with tiles on it, along with a tombstone.

Read the tombstone if you wish, then go left and use the board and the Hammer

to spring up.


Do the same with the next board, then break the nut if you need arrows. Take

out the Boomerang and target the heart-shaped orb to the right, then throw it.

This will make it aim down, so shoot an arrow into it to hit a floating switch,

then the water will raise again. Cross the spiked bridge and shoot the orb

again to hit the switch once more, draining the water. See the tiles on the

platform you’re on? They must look exactly like the ones on the platform below

this one. Make them look like that using the trick I taught you earlier, then a

door will open. Shoot the heart-shaped orb again to raise the water, then cross

the spiked bridge and drain the water yet again. Now, jump off of the platform

you’re on and head up the steps, then jump down.


Go west and defeat the Stalfos, then go to the southwestern corner and open the

chest to get a big green Rupee, worth 100. Now, go north and walk onto the

platform in the corner, then push the boulder on the left aside. Push it onto

the board to the left, then use the Hammer on the small pillar sticking out of

it. This will launch the boulder up to the upper platform. Push it right until

it rolls off, then it will collide with another boulder. Go all the way right

and down to a chest, then open it for a Small Key. Go back up and launch up

using the board, then head all the way right and jump down. Keep going right

and to a locked door, then unlock it and continue. Head down and go left, then

hit the board to catapult the boulder up.


Launch yourself up now, then hit the end of the board here as well to launch

the boulder up even higher. Head up the steps to the right and do it again,

then go up the next set of steps and do it one more time. Launch yourself up

using that board, then push the boulder left until it rolls off. It will

collide with another boulder, so go all the way left and open the chest to get

the Boss Key. Head right and jump all the way down, then go left and take the

stairs down to the next room. In here, put the Boss Key down for a moment and

get on the block, then it will start moving. Kill the Stalfos on both sides

using the Hammer. When all of them are defeated, wait until the block takes you

all the way north, then take the Boss Key and get on the block again.


When it carries you all the way down and then left, get on the platform it

takes you to and tap on the big block with the Boss Key in your hand. It will

unlock it, granting you access. Use the boards to launch yourself up until you

get to some stairs, then take them down to the next area. In this room, jump

down and go north, then read the tombstone to create a blue portal. Proceed

into the next room. Go forward and a gate behind you will shut, then a golem

will rise up and you’ll fight Eox, the Ancient Stone Soldier. See the Bosses

section for help on defeating him. Once you win, more Sand of Hours will be

added to the Phantom Hourglass. Then, a chest will appear and a cage will rise

up, opening a hole in front of it.


Open the chest to get the Heart Container, then go to the cage and take the

hole down to the next room. Here, head all the way north to a grave, then a

spirit will appear. Talk to him and he’ll say he’s Mutoh, the king of the

Cobble Kingdom. Before his speech ends, he’ll say that he’ll give you the

legendary Aquanine, then it will appear on the pedestal behind his grave, and a

blue portal will appear. Take the Aquanine, then take the blue portal to get

out of this dungeon.

 

==============

Isle of Ruins

==============


We have all three Pure Metals now. We can finally forge the Phantom Sword and

defeat Bellum! Head south and to the next area. Here, open the door and head

south, past all of the Stalfos. Follow the path all the way south, then turn

left and go up, around the temple in front of you. Go all the way left and take

the stairs up, then press the switch if you didn’t already. Cross the bridge in

front of you, then proceed to the next area. Jump down from here, then go south

to your ship and Linebeck. Talk to him, then set sail.

 

========

The Sea

========


If you feel you’re not fully prepared to take on Bellum yet, then by all means,

feel free to get any upgrades and Heart Containers that you think you’ll need.

Regardless, our next destination is back to Zauz’s Island to get the Phantom

Sword forged. Draw a course for the Southeastern Sea, then back to the

Southwestern Sea, and finally to the Northwestern Sea. Once you’re there, set a

course for Zauz’s Island all the way to the north.

 

==============

Zauz’s Island

==============


You will get a letter from Aroo upon arriving here. He thanks you for saving

him earlier, then gives you a Wisdom Gem as a reward. Enter Zauz’s house.

Inside, talk to him, then he’ll take the three Pure Metals. He says that it

will take some time to forge the sword, so exit the house and go back to the

mailbox. You will get a letter from Jolene, demanding a rematch with Link. The

postman will then want you to sign your name again, so just hit OK and he’ll

fly off. Talk to Linebeck and tell him you accept her challenge. Eventually

Ciela will ask if you should really do this, so tell her you should and you’ll

set sail.

 

========

The Sea

========


Now you’ll have to find Jolene, sailing at a random area of the sea. She could

be anywhere, and if you’re lucky, she’ll already be near you Regardless, find

her and get ambushed on purpose. You will have to fight Jolene again. She

really hasn’t changed all that much. Just fight her the same way you always

have. The only difference is, after you knock her sword out of her hand, she

will pick it back up and fight some more. At this point, just hit her one more

time to win, then she’ll retreat as usual. Talk to Linebeck in the box, then

Ciela will ask him how he knows that girl. After his story, you’ll be able to

set sail again, so set a course back to Zauz’s Island.

 

==============

Zauz’s Island

==============


Go back to Zauz’s house and speak to him. He will have the sword completed, but

sadly, only the blade. He’ll then give it to you, but Ciela will ask how we’re

going to use it without a hilt. Zauz says to take it to the Ocean King, because

he can empower the sword with the Sand of Hours. Leave the island now.

 

========

The Sea

========


You know the drill: set a course for the Southwestern Sea, then once you get

there, set a course for Mercay Island.

 

==============

Mercay Island

==============


Make your way to Oshus’s house. In case you forgot, it’s located at the left

side of the village. Inside his house, talk to him and Link will show him the

Phantom Sword’s blade. He’ll then take it and swing it around, nearly hitting

Link. He asks for the Phantom Hourglass, then snags it immediately after Link

takes it out. He uses the Phantom Sword’s blade and the Phantom Hourglass and

makes a hilt with it, giving you the completed Phantom Sword! After the scene,

leave his house and make your way to the Temple of the Ocean King. On your way

there, you’ll see Linebeck. He’s acting strange. Ciela asks him what he’s doing

all alone, then he says that it’s all up to Link to slay Bellum. He then asks

Ciela to take care of Link, and leaves. Make your way temple.

 

=========================

Temple of the Ocean King

=========================


In here, take the yellow portal to get back to the sixth floor of the dungeon.

If you need a guide on getting through here again, please refer to the last

time we were here in the walkthrough. With that said, you should know that all

of the Phantoms can be defeated now that you have the Phantom Sword. That’s

right, _all_ of them, meaning this place won’t be as nearly as annoying now.

Also, if you defeat all of the Phantoms in every room, a chest will spawn. They

all contain different things like the Demon ship parts, so be sure to get all

of them! Attack the Phantoms from behind to kill them. Anyway, once you get to

the last room, three blue Phantoms will appear. Not good. Head right and lift

the red pot, but do NOT throw it yet.


Instead, take it south and throw it down the steps. Get down there and hide in

it, and defeat the three Phantoms using the safe zone for cover when needed.

Once you kill them, three Swift Phantoms appear, and once those are defeated,

three Gold Phantoms appear. After you defeat all of them, the door to the north

opens, so go through. This hallway looks really long and eerie. Walk across the

bridge and it will collapse into the water. Ciela will ask if you’re really

ready for this. Tell her you are, then all three of the fairy spirits say they

will be with you. A blue portal appears. Save your game and make sure you have

plenty of arrows, then take the long flight of stairs up to the next room. In

here, the stairway you went up will close, then a plant-like creature appears.


This is Bellum, the Evil Phantom. Refer to the Bosses section for help on

defeating him. Once you’ve won the fight, Bellum will fall into the water and

explode, then the ceiling will start to fall apart. Before Link and Ciela get

crushed, they suddenly get transported out of the temple.

 

========

The Sea

========


As Linebeck calls for Oshus, Link falls into the engine room of Linebeck’s

ship. Oshus says that some, but not all, of his power was restored, so he used

it to teleport us out of the temple. Suddenly, a light starts emitting from

Tetra. Oshus says that he used some more of his power to restore her, then she

suddenly turns back to normal! After she gets through talking, she and Link

reach out for each other, then Bellum suddenly takes her with his tentacles!

Didn’t we just get rid of him? Guess not. Ciela tells everyone to go outside,

then Bellum is seen going over to the Ghost Ship, with Tetra. He will then

possess the Ghost Ship, and Linebeck says he will use the wheel while you man

the cannon. Refer to the Bosses section to see how to win here.


Once you defeat Bellum a second time, the Ghost Ship will sink half way into

the water, then Linebeck will tell you to board it. He offers you to save your

game first, though. Do so, and then you’ll climb aboard the wrecked ship.

 

===========

Ghost Ship

===========


When you get on the ship, Linebeck and Link will see Tetra lying on the ground

unconscious, then Bellum takes her away again. Bellum slams into the crow’s

nest, causing it to land on Linebeck’s ship and destroy it. Watch the rest of

the scene as Bellum snags Link and makes him drop the Phantom Sword. He then

becomes unconscious along with Tetra, then Ciela wakes him up. Linebeck is

still trying to fend off Bellum with the Phantom Sword, then he grabs onto him

and Linebeck throws the sword back to Link. Linebeck then gets possessed by

Bellum, becoming a dark Phantom. This is the final fight. Refer to the Bosses

section for help on winning. Once you win, Bellum is gone for good. Enjoy the

ending, and congratulations on beating The Legend of Zelda: Phantom Hourglass!

 

-------------------------------------------------------------------------------

 

==========

V. Bosses

==========


In this section, I will list all of the bosses in the game, along with info

about how to defeat them and such.

 

-------------------------------------------------------------------------------

 

Blaaz

Found: Temple of Fire


Boss Strategy: When the battle starts, Blaaz will split into three. The key to

winning this battle is the Boomerang, as you probably would’ve

guessed. This battle is actually pretty easy to win. Use the

Boomerang to target all three of miniature Blaaz’s. Don’t just

target random ones, though. Look on the map and target the one

with one spike on its head first, then the one with two spikes,

then three spikes. Throw the Boomerang after that, and they

will combine. From there, throw your Boomerang at Blaaz to stun

him, then attack him with your sword. Simply repeat this process

over and over, and keep combining them when they split. You will

eventually beat him.

 

-------------------------------------------------------------------------------

 

Cyclok

Found: Temple of Wind


Boss Strategy: Ciela will tell you that this monster can create cyclones upon

the starting of the battle. Cyclok will float in the air for

pretty much the whole battle until you knock him down, and that

is what we’re gonna do. Cyclones will appear on the three

circles in the middle of the arena, and your objective is to

place a bomb in the cyclone he flies under. Time it right and

the bomb will hit him, knocking him to the ground. While he’s

stunned, attack him with your sword until he starts back flying.

Do this two times and he’ll get mad, then start dashing at you

randomly and throwing cyclones at you.


He will get a little more annoying as the battle goes on. If you

happen to run out of bombs, break the pots around the edges of

the arena to find some more. You just keep repeating this, and

after you do this five times total, he will go down.

 

-------------------------------------------------------------------------------

 

Crayk

Found: Temple of Courage


Boss Strategy: For the first portion of this battle, your view will be on the

Touch Screen and Crayk’s will be on the top. Around the arena

are baby crabs you can kill with your sword, by the way. You

have to look on the top screen, and when the boss comes running

toward you, shoot an arrow directly into his eye. He will then

hide in his shell and shoot out steam from the holes in it.

Attack the shell with your sword until he gets out of his shell,

then repeat the process. If you don’t shoot an arrow in his eye,

he’ll grab you. If this happens, rub the Touch Screen back and

forth fast to escape his claws. Keep repeating this, and you’ll

break his shell off eventually. Kill the baby crabs if you need

arrows; they’ll leave them behind sometimes.


The battle will become much easier from here on, and the crab

will no longer be invisible. The top screen is now the map

again. Attack his claws with your sword, then he’ll guard

himself for a few seconds. Use this spare time to run behind him

and attack the blue orb on his tail. Be careful, though, because

he can still grab you with his claws. Repeat this process a few

times to win the fight.

 

-------------------------------------------------------------------------------

 

Diabolical Cubus Sisters

Found: Ghost Ship


Boss Strategy: When the battle begins, three of the sisters will shoot out

lasers from their eyes, then the other sister will shoot out an

energy ball. Hit the energy ball back at her with your sword to

hit her. Do this one more time and the first sister will be

killed. Now two sisters will shoot out eye lasers, and one will

shoot out the energy ball. Hit it back at her and the sister

will hit it to another sister. They’ll repeat this until

eventually one of them hits it down. You’ll have to run over

there and hit it quickly to hit the sister. Do this once more

and you’ll kill another sister. Only two remain now.


Sometimes the sister that’s not shooting an eye laser will shoot

out a weird-looking orb, just like the one that Agahnim shoots

out in A Link to the Past. This one cannot be deflected, and

when it hits the wall, a few orbs will spread and go up. Do the

same thing you’ve been doing until you destroy the third sister.

When one sister remains, she will shoot out three energy balls.

Only one can be deflected, so be careful! Keep hitting the ball

back at her until you hit her. Repeat this until she’s defeated.

 

-------------------------------------------------------------------------------

 

Dondorongo

Found: Goron Temple


Boss Strategy: Gongoron comes out of a hole on the other side of the quicksand,

and says to take it down together. He says that he can trip it,

then you can attack it, then you’ll automatically start the

fight controlling Gongoron. Watch out for Dondorongo’s fire he

spits out, and roll to one side of him. Tap him over and over to

attack him repeatedly, eventually causing him to fall over. From

this point, Gongoron tells Link to hit him with everything he’s

got. Switch back to Link, and once Gongoron gets in danger, it

will tell you so. Then, switch back to Gongoron and defeat the

enemy harming him. The same goes for Link.


Anyway, once Dondorongo is knocked over, use Link and take out a

Bombchu. Draw a path going right into his mouth, then release it

and it will go into his stomach and explode. He then gets back

up and you’ll have to use Gongoron again. Do so and knock him

over, then feed him another Bombchu. Do this three times in

total and the northern door will open. You’ve won! ...Or have

you? A bridge will appear across the quicksand, then Gongoron

will proceed into the next room. Cross the bridge and it will

disappear, then the door will shut again. Dondorongo will get up

and break off the armor on his back, revealing a blue orb.


It’s not over yet, obviously. Round two begins. You’ll need

regular bombs now. If you don’t have them, there’s a Bomb Flower

on both the left and right sides, and the enemies you kill will

sometimes leave some bombs behind. When Dondorongo starts

sucking up air, throw a bomb into his mouth and he’ll eat it,

then it’ll explode into his stomach. He will fall over, allowing

you to attack the blue orb on his back. Do so, and then repeat

this a few more times to win.

 

-------------------------------------------------------------------------------

 

Gleeok

Found: Temple of Ice


Boss Strategy: The first part of the battle against this two-headed dragon

isn’t that difficult. The red head will shoot out fire, while

the blue one will shoot out ice. You have to turn their own

attacks against them using the Grappling Hook, as you could

probably tell by the four wooden poles in the middle. You’ll

have to create tightropes diagonally. If the red dragon shoots

out a flame, you have to create the tightrope diagonally using

the top-right and bottom-left poles. If the ice one attacks, use

the bottom-right and top-left poles. Their attacks will bounce

off of the rope, hitting the opposite head if you did it right.

Every time you hit one of them, one of the heads will bite the

rope off. Watch out, because he might try and bite you as well.


Keep hitting them with their own attacks, and eventually they’ll

roar once their masks crack, then they’ll sink into the water.

Then a tidal wave will appear, so jump onto one of the poles for

safety, then jump back down. Icebergs will fall into the stream

of water going towards you, so run away where there aren’t any

icebergs to avoid them. The water you’re standing on will then

disappear, and Gleeok will appear out of the water again. Do the

same thing you’ve been doing until you break both of their masks

off, then they’ll create a tidal wave again. Avoid the icebergs

once again, and then the dragons will eat two of the poles.


Now the second part of the battle begins. Avoid the dragon’s

biting attack, and eventually, one of them will start charging

up their attack. Target one of the two poles and the tongue of

the dragon using the Grappling Hook, then release it and the

dragon will hit the pole, getting temporarily knocked out. Run

over to him and hit him with your sword until he gets back up.

They’ll do the tidal wave attack still, but just keep repeating

the process until both of them have turned into sand.

 

-------------------------------------------------------------------------------

 

Eox

Found: Mutoh’s Temple


Boss Strategy: This huge stone golem can be hard if you don’t know what you’re

doing. He will smash you when you’re near him, and you have to

use the boards spreaded around the arena to your advantage. Get

on one and use it to catapult yourself up, and while in the air,

tap somewhere on his body and try to hit it with your Hammer

out. You have to hit the red things on his body to make that

part of his body crack. Hit that one part a few times to break

it. If you have to, hold the stylus on the screen while in the

air to increase the size of your hammer, then release it to get

a little better range.


He will shoot spikes out from the top of his head, so just run

in the same direction they’re shooting out in to avoid them.

Just follow them as they shoot out, basically. His arms and the

parts on his backside are harder to get. Just run until you’re

completely behind him and he starts looking around, then use

this time to break off more of his body. Breaking off his

stomach, shoulders and head pieces reveals some more red dots

you must take care of. After you’ve finally taken care of all of

his body parts and red dots, all of his body will collapse,

leaving only his head remaining.


Now he’ll shoot spikes in all directions constantly. Stand on

one of the boards and wait on him to get right next to the

board, then spring yourself up and land on his head. From there,

attack the blue gem. Repeat this as many times as needed and

he’ll be defeated.

 

-------------------------------------------------------------------------------

 

Bellum

Found: Temple of the Ocean King


Boss Strategy: At the start of the battle, Bellum will fall into the purple

water below him. He has several tentacle- things with eyes on

each one, plus an eye in the mouth of the plant thing. He also

has purple clouds surrounding his body, which you must remove.

Sometimes purple creatures will drop from the ceiling and attack

you, so kill them. They’ll leave behind arrows most of the time,

and sometimes even some hearts. He’ll spit slime at you as well.

Use the Grappling Hook on one of the clouds surrounding Bellum’s

body to pull it away. Do this until all of the clouds are gone,

then grapple his body to pull him towards you. Attack his eye

until he moves, then run over there and attack it some more.


He will then move up one level, so take the long flight of

stairs up to the second floor. His tentacles are attached to the

pillars, and you’ll have to use arrows to shoot the eyes. At

this point, the slimy monsters will start appearing a lot more,

so you should defenitely be careful. Go around the arena and

shoot all of his eyes. While you’re trying to shoot them, he’ll

raise one tentacle and try to slap you with it. Once you’ve shot

all of the eyes, he’ll fall back down to the first floor. Head

there and he’ll have the clouds surrounding his body again. Do

the same thing you did earlier. He’ll start spitting out three

blobs of slime at you now.


If they land on the ground, they’ll turn into slimy monsters,

but the slime can still hit you while it’s in the air. Once you

have pulled all of the clouds away, pull Bellum towards you and

attack. He’ll move, so run over there and attack. Repeat this

until he goes into the water, then he’ll rise up to the second

floor again. Go up there and defeat the slime monsters; they’ll

appear even more often now. Do the same thing you did earlier;

just shoot his eyes. However, they will close for a few seconds

and then open again this time. After you shoot a few of them,

he’ll use all of his tentacles to slap several parts of the

ground. Stay in between them to avoid this attack.


The tentacles will now lower a bit. These cannot be hit now.

Wait until the ones you didn’t hit come back, then shoot those.

After all of them have been shot, he’ll rise up to the third and

final floor. Follow him up there, then shoot all of the eyes

again. After you do that, he’ll fall down and spit out a green

ball. Ciela says that she’s seen it before, then she flies up to


Rating: 1.0, votes: 1
 
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