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Ninjatown Video Game Review
Posted by Brendon Lindsey, 55 days ago Jan 06, 2009
  Ninjatown
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 Rating Preview
 Fun Factor
 9.0 
 Graphics
6.0
 Sound
7.0
 Multiplayer
8.0
 Single Player
8.0
 Controls
8.0

Everyone loves ninjas. Don’t love ninjas? Well, I’m sorry to say it, but a ninja has already killed you for thinking negative thoughts about it and you don’t even know it yet. Luckily, those of us who do love ninjas are not only rewarded with the sweet joy of not having our head severed from our spine, but also with the latest must-buy DS title: Ninjatown.

If Ninjatown looks familiar, that’s because it’s created with the same art style as the popular toy line created by former gaming journalist Shawn Smith, Shawnimals. Much like Shawn Smith himself, though, don’t let the cuddly, friendly exterior presentation of Ninjatown deceive you, because inside lies a pure cold-blooded killing machine which won’t hesitate to end you for the simplest mistake.

Alright, it’s not quite that dramatic. In fact, if you’ve played any tower defense game in the last two years, chances are you’ll be right at home playing Ninjatown. The game is a straight up DS variation of the new genre – only with ninjas.

Welcome to Ninjatown!

As you could probably ascertain, the purpose of the game is to keep monsters from getting from Point A to Point B by building ninja huts (aka towers) along their path in order to impede their forward progress. Starting out, you’ll have only the most basic of ninja troops: the Wee Ninja. These ninjas are the lowest form of ninja in Ninjatown, and are your most basic line of defense. As you advance through the game, new ninjas become available for use, and new monsters show up in the fun-filled waves. Each ninja in Ninjatown has a specific role; the Anti-Ninja is the bruiser, Sniper Ninja takes down air forces, etc.

Unlike most tower defense games, all of the fighting action on the map is conducted between your ninjas (two per hut) and the monsters. Ninjas are brave, proud people; they won’t hide in towers flinging arrows and fireballs at enemies. Despite the appearance of the game and the fact that it’s on the DS, seemingly attempting to reach out to casual gamers, Ninjatown is by no means an easy game to beat. The later levels are as hard as anything you’ll find in similar titles, and often more so. You’ll need plenty of cookies later on to build your defenses to ward off the monsters.

That’s right, cookies.

In case you didn’t know, cookies are the main form of currency among ninjas, and replace the cliché and tacky gold-as-currency format so many games employ. In this game, though, cookies are so much more: they’re the MacGuffin of the entire game.

 Our Rating for Ninjatown Video Game Review
9.0
Fun Factor
It’s a slightly different take on the tower defense genre, but one which is fun from start to finish.
6.0
Graphics
The art decoration and character design is fun; the graphics themselves could have used some more love.
7.0
Sound
Japanese inspired music works well in the game, but there’s nothing worth remembering.
8.0
Multiplayer
A fun form of multiplayer which is available for both single- and multi-cart play.
8.0
Single Player
The game won’t take you very long to beat, but the journey is worth it, and you’ll be sure to have a favorite by the time it ends.
8.0
Controls
Tower defense games have always worked well with the DS’s touch screen controls, and Ninjatown is no different.
8.3
Overall
Those of us who have been following the game knew how good it would turn out, but people who have never heard of it until now will be pleasantly surprised.
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