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Star Wars: The Force Unleashed walkthrough
Posted by Nick24444, 99 days ago Jan 05, 2009

Star Wars, Force Unleashed Walkthrough/FAQ

Version 1.05, Written by Degausser

Table of Contents

1)Legal stuff, about me

2) Basics

2.1) controls

2.2) Combos

2.3) How the game works

2.4) Interface

3) WALKTHROUGH

4) FAQ

5) Version

1) About this FAQ/ Me

I’m Degausser, I’ve got the game on the PS3, this is my first Faq, what

else do you want to know?

I don’t own the rights to Star Wars, the game, or anything else, and I am

doing this purely for non-profit and fun. If you want to post this FAQ

anywhere else, send me an E-mail and we’ll talk.

If you have questions, comments, or corrections to make regarding this

FAQ, send an email to degausser@hotmail.com, with "Star Wars FAQ" in the

title, and We’ll talk.

Throughout this FAQ I’ll refer to the protagonist as "Starkiller", though,

according to outside sources his name is Galen Merak, if you were

curious. Visit Wookiepedia to learn more about him, or check out the

book.

As one last note, I will talk about this game on the standard, default

difficulty. So, I may miss a thing or two if playing on higher levels.

Then again, if your playing this game on harder levels, you’ve probably

already beaten it on normal >.>

2)Basics

If you’re too lazy to read the instructions, or have tossed them out the

window a-la Eddie Izzard, then this section’s for you.

2.1) Controls

Normal Controls:

Left Analogue stick: Move around

Right Analogue Stick: Camera

Square: Lightsaber attack. You can perform attacks in the air, and have

up to a combo of 4 swings.

Triangle(Vader) Force Choke people, you have to be close to guys to do

this one.

Triangle (Starkiller) Once unlocked, you can force-lightning people.

Circle: Force Push, knocks enemies back but doesn’t deal much damage, can

be upgraded to be chargeable.

X: Jump, by pressing X twice, you can double-jump.

L1: Dash, You can dash on the ground, or in the air. You can even dash

after double jumping. You’ll need this guy a lot.

L2: Defend. This blocks many melee attacks as well as all ’standard’

blaster attacks. Explosives, explosive ammo, blasts from starships,

electrical blasts, and some melee attacks cannot be blocked. It also

brings up your defensive powers menu once you unlock them

R1: Strafe, I find it useless, but hey, it’s there.

R2: Force Grip. You will be given a tutorial on this early in the game.

Also, if you release the R2 button while still pushing a control stick in

a direction, you will ’fling’ someone in that direction, it’s a great way

to do people in!

FORCE GRIP CONTROLS:

While Force gripping you cannot move or defend yourself, but you will be

holding something aloft. Not everything in the game can be force

gripped, some enemies are immune, so beware. While gripping, the left

analogue stick controls things going left and right, to and fro. The

right analogue stick controls things going left and right, up and down.

If you don’t touch either stick, the object will slowly float upwards.

DEFENSE CONTROLS

After you unlock all three special abilities for your defense, your

defense menu will allow three additional force powers. Defense and square

will throw your saber, defense and triangle will create a damaging aura

called a ’lightning shield’ and defense and circle will repulse

everything around you. All of these powers use up quite a bit of force,

but all are very effective, so use them as you see fit.

2.2) Combos

You will begin the game with a few combos. For example, pressing L2

while locked onto an enemy will levitate them, then pressing circle will

blast them back, inflicting damage and looking pretty cool. This

particular move is called the Cannonball.

You can unlock a ton of powers over the course of the game. The

designers did a pretty good job of evening them out, some are more

effective than others at certain points against certain enemies. Have

fun!

2.3) How the game works:

The force unleashed is essentially a hack-and-slash game, but there are

some differences. The biggest one is it’s level system. By killing

things, you get points. Now, you will accumulate more points if you kill

things in flashy ways, using force combos, and VARYING your force combos.

That means you shouldn’t spam one move over and over again, as you won’t

level fast.

Every time you level, you get 1 Force Talent, force power, and force

combo spheres. You can use spheres to upgrade yourself, your force

abilities, or get new attacks respectively. You can get additional

spheres by completing bonus objectives, these can be checked by pressing

select, then looking in mission objectives. Most levels have three extra

objectives: Do some random task, accumulate X points, or find all Jedi

Holocrons.

What are Holocrons? Well, they are various yellow cubes throughout the

game, and each will give you a special benefit. Some give you lightsaber

crystals, some give you costumes, some give spheres, and some merely

bestow points. These guys are Yellow, usually hidden, and look like

light sources from far way, meaning you’ll have to get close to them to

spot them.

Now, there are also SITH holocrons in the game, which are different.

These do NOT have to be collected and are red pyramids. As opposed to

the Cube holocrons, they are easy to spot, and will give you temporary

boosts like doing significantly more damage, making you invincible,

replenishing your health, or whatnot. All Sith holocrons are fairly self

explanatory.

2.4) Interface

The interface is super easy for this game. The green bar is your health,

it’ll turn red and flash if you are low. Everything you kill will give

you some health, so it’s abundant. The blue bar is your force energy, it

regenerates quickly, but it can run out. If you use a lot of force

energy while it’s low, your force bar will turn yellow. A yellow force

bar means you can’t use the force until the bar ’cools down’ and becomes

blue again. It’s easy to spot, just look for it.

Below to the two bars is a minimap, which is useful but not always

specific. It does, however, always tell you were to go in the form of

yellow dots or arrows, so that’s nice.

Now, when you kill someone, kill them in a cool way, or pull off a Force

combo, It’ll temporarily replace the minimap with the type of enemy you

killed or how you killed him.

3) Walkthrough

I’ll try to keep the spoilers down, but no guarantees. If you don’t like

spoilers, then don’t read past where you are.

NOTE: I HAVE NOT FOUND ALL THE JEDI HOLOCRONS. IF YOU KNOW OF ONE I

MISSED, OR IF YOU KNOW HOW TO REACH ONE OF THE TWO I CAN’T, SEND ME AN

E--MAIL!

3.1

Tutorial stage: Vader

(Extra mission objectives: None)

Okay, you are controlling Vader right after the events of episode III, as

he is hunting down a Jedi who survived on the Wookie homeworld. Note

that Vader cannot double jump, cannot dash, and is far too menacing to

’run.’ So this section might be a bit long as you are forced to ’dawdle’

to the rogue Jedi.

You start off, look around. The path is laid out before you extremely

easy-like. Follow it, kill Wookies, kill the stormtroopers if you are so

inclined.

You’ll get to a large wooden gate. Press Circle to charge up force

blast, and let go of the button to release it. This will destroy the

gate and let you pass.

Continue on, fight more Wookies, the path is pretty much just a straight

line. Eventually you will get to a bridge, cross it, and you’ll reach

another wooden barrier, blast it like the previous one. Walk up the hill

and enter the tree at the top. Stand on the circular thing, which is a

lift that will take you up, so you can continue on.

Go across the bridge, follow the path, and you’ll reach a second bridge

that’ll immediately be taken out by a TIE fighter, so you’ll have to

proceed to the next one. There’ll be a ton of Wookies waiting for you

there, but they are super easy. One swing from a lightsaber will do them

in. Cross that bridge, then the next one.

You’ll reach a large clearing, with a hut on the other side, walk towards

it to trigger a cutscene and a fight with the Jedi master.

Boss Fight: Rogue Jedi

This guy’s pretty easy. Just attack him with the light saber, or use

force fling to throw him around, he’s pretty much a pushover. He is,

however, immune to force choke and Force Push, so, y’know, don’t try

that. You might trigger a lightsaber lock. If you do, all you have to

do is rapidly tap square to overpower him, do some damage, and knock him

down. You might also trigger a force battle, where you rock the left

analogue stick, if you win, you do some damage.

Note that he may get a blue aura around him and start concentrating. If

he does, he’ll be invincible. Try to move around a lot as he’ll try to

bring a TIE fighter down on top of you. That’s not nearly as damaging as

it should be.

When he gets low on health, the game will prompt you to press Square,

this will lead to a quick time event, where you will see a cool cinematic

and have to press the buttons when prompted (if you don’t, you will be

forced to redo sections of the QTE) This is true for all bosses in the

game and all sub-bosses.

Watch a cutscene, Nifty!

3.1.5 (Tutorial 2)

(Okay, this is a forced tutorial for force grip. Just follow the

instructions, it’s cake.)

Another Cutscene

3.2 TIE factory

Okay, first real mission as Starkiller, follow the corridor until you hit

a dead end, then force-blast your way into the hanger. There are a TON

of badguys here, so go nuts, but don’t goof around too much, or it may do

you in. There are several waves of baddies that come in through a whole

in the ground, but they’ll eventually stop. There is a Sith Holocron at

the end of one of one of the catwalks (Unlimited Energy)

JEDI HOLOCRONS: One is on the far catwalk from the entrance (points), one

is on the uppermost catwalk (Yellow Lightsaber crystal). To reach the

latter, you must get on top of the fin of the crashed starship and double

jump up to the catwalk.

SECONDARY OBJECTIVE: One of your objectives for this level is to destroy 5

TIE fighters, there are six in the hanger. You can either lock onto them

and force-grip them down, or Force-fling stuff into them.

There is a door in the hanger opposite the giant force-field-into-space,

but it’s locked, Force Grip the control panel to the left, which will

open to a second door. Force grip that up, and unlock the next hallway.

Force Push through the door that closes in front of you, fight some

guards, hang a left, fight some guards. You will be at a 4 way

intersection, one way is the way you came, one is a dead end, two are

doors. Force Push through both doors, one leads on, the other houses a

JEDI HOLOCRON (points)

Continue on, more guys. Careful, these guys have force pikes, which can

gourd against your lightsaber. They are, however, still quite vulnerable

to Force Pushs and such.

Continue on, and you’ll reach a T intersection, where you are running up

the middle. The left will open up into stormtroopers, which can be

easily killed. The right continues on after you Force Push a door.

Follow the minimap and you’ll get to a bridge that’s been torn apart.

Double jump across it and find a bunch of guys, kill them, then force

blast the white door to find some more guys inside a small bunker.

BEFORE heading for the lift (the circular area at one end) Force Push

your way though the other door, and find a JEDI HOLOCRON (Force Talent

sphere) behind some boxes.

Up the lift there is another fight, and two more doors to Force Push.

One continues on, the other leads to a small area where there is a JEDI

HOLOCRON (Force Combo Sphere) behind some boxes to the left.

Follow the other path down and kill all the stormtroopers in your way.

You’ll see a bridge to the left that’s been taken out. Double-jump to

cross it, and continue on. You’ll be on a straight walkway, but there

are some areas off to the right. One of these areas contains a JEDI

HOLOCRON (points).

Follow the minimap to a large, computer-filled room with a battle between

Militia and stormtroopers. Kill everyone. There is a sith holocron

(damage) in the little computer hub in the center.

Continue out the other door, fight some more guys (with heavy weaponry),

and you’ll get to a large room. As soon as you enter, they will raise the

’laser gates.’ If you touch these gates, it will hurt, but it

instantly kills them if they touch it. Have fun >:D When they are dead,

force grip the glowing generator outside the laser gates to shut them

down, then move on.

There’s a Corridor, then large room. If you fling something out the

window, it will break the seal, and suck all nearby bad guys out until an

emergency bulkhead seals it a few seconds later.

Another corridor, another large room with a Sith Holocron (Health drain

aura.) The corridor after that requires you to force-pull two things.

One is a hatch down, and the other is a large metal thing. It’s pretty

straight forward, Pull the metal thing across, then double-jump=dash to

the hatch. Then jump up and continue on. Drop down at the end of the

tunnel, blast the door at the bottom, and continue on.

In this room, there are several militia men trying to take down an

imperial AT (an AT-CT) You can kill the militia men, then the AT-CT, or

you can let the imperials kill it and then pick them off, but don’t go

after the AT-CT first, or you will die. After that, jump on the TIE wing

assembly (The TIE wings that are rising up) and ride it up to the

uppermost catwalk. There is a bunker at the end, and if you jump on top

of it, you will find a JEDI HOLOCRON (points)

SUB-Boss: AT-CT

All ATs can be killed in the same basic way. You jump, or double jump,

hit them with the lightsaber combo, then fall down, jump again. Watch

out as they have a ground-pound maneuver that will hurt you and knock you

back if you are on the ground. Once they have taken about 4/5ths of

their life in damage, stand in front of one to launch a quick time event,

(QTE)

Finish off the bozos on the catwalk and go through the door indicated on

you minimap. You’ll enter a second wing assembly room, but this one is

worse for the wear. It has a Sith Holocron (unlimited energy) though I

don’t see why. See below for the Jedi Holocrons, and then just exit

through the other door.

JEDI HOLOCRONS:

There are two in this room. To get them requires a bit of finesse.

There is a TIE wing on the ground. Force grip one and fit it into the

second shaft from the right. Then jump on the wing in the right most

shaft, then the wing you just placed, then the wing on the third shaft

from the right, where one holocron is (points) Jump up and up, and

eventually you will be able to board one of two catwalks, One of which

has a Jedi Holocron (power crystal.) It may take a few tires. Remember

to double-jump-dash.

Follow the corridor to a junction, kill people, go up the lift, follow

the corridor, and welcome to a massive assembly line. It’s positively

teaming with bad guys. Kill them all, and explore the area throughly, as

there is a JEDI HOLOCRON in a side room (points). Tucked away, in the

back, is a small area with a bunch of guys, and a generator behind a

laser gate. There are two JEDI HOLOCRONS, one is in a side room

(Points) and the other is in between one of the masses of energy pylons

(sphere). Take out the guys and the generator, and the laser gate will

fail, allowing you to proceed to the second part of the assembly area,

which is much like the first. Kill people, and search every nook and

cranny for 2 JEDI HOLOCRONS (both Points)

NOTE: You can force grip the assembly lasers and shoot people with them,

pretty fun!

Exit at the door at the back, follow the corridor to the lift, cutscene.

BOSS Battle, General Kota:

Well, as bosses go, Kota is pretty easy. Just attack and defend with

your lightsaber, and toss him up in the air if you feel so inclined.

He’ll occasionally resist your force grip or blast. When he summons a

bunch of monitors to himself, or gets a green aura, hide behind one of

the walls, as that may protect you.

When he takes enough damage, he’ll detach the tower and you’ll start

falling inside the structure. Continue fighting, and eventually the

ground will heat up (glow yellow). From then on, if you touch it, you’ll

take damage, so stay on some of the concrete slabs to avoid getting

burned. When he’s taken enough damage, he’ll trigger a QTE.

Cutscene: Cryptic!

3.3 (Raxus Prime)

(Secondary Objective, Kill 10 Skiffs)

You now have access to the TRIANGLE button, force lightning, your new

friend! Go forward and use it on the glowing blue engine, which will

fire off out of control and smash into the tower at the far end of the

clearing.

Now, There are two more engines in the clearing (one to the left and one

to the right), and you have to fire off one more of them. And that

glowing yucky stuff hurts you, so don’t stay in it too long. Luckily

there are small platforms that you can raise from the gunk so you can

land on them.

JEDI HOLOCRON: One is off to the left (points), underneath a cliff that

is easy to see. It is right behind a platform that you can raise. You will

get hurt getting in, I’m sorry to say.

SECONDARY OBJECTIVE: The secondary objective in this level is to kill 10

skiffs. You can make two show up here by getting to the right-side

engine, and by reaching your destination (the tower) and walking around

a bit before going inside the hole. A little bit of sith lightning will

blow them up.

Enter the hole, and face, JAWAS! Get next to one and press Square and X

for a funny attack. Follow your way on the minimap to a large circular

room. Jump up, and use the gears to get up to the large hole up there.

JEDI HOLOCRON (sphere): There is one up there. It’s hard to explain,

just jump around in the area for a while and you’ll eventually manage to

get it. HINT: There is a lip on the large center cylinder that you can

land on.

Leave the hole, and continue on, Force Push the broken scrap heap, move,

and jump across the river of gunk. There are large, glowing pylons,

which you must force-grip downward to prevent sparks from raining down on

you when crossing the area. Follow along and you’ll get to a large open area,

where Rodarians are fighting Junk droids.

Here, Junk droids will pop up, seemingly ad nausium, but you CAN kill all

of them. Also, there are several skiffs to destroy. There is a JEDI

HOLOCRON (points) directly to your left as you enter the area, and

another JEDI HOLOCRON (compressed Red Lightsaber Crystal) hidden in a fake

wall on the ground level. Also, there is an Unlimited Energy Sith

Holocron here.

Raise the large, glowing blue piece of metal up using force grip, then

stand on top of it and double-jump-dash over to the other glowing metal

thing. Destroy it (Leaping lightsaber slam works well) and jump down.

Kill stuff, Then jump down the next hole.

Another large area, kill stuff, there are Skiffs here to destroy as well.

There is a JEDI HOLOCRON (points) Near the cliff to the river of gunk.

This area can get confusing, but just follow the minimap to a fake wall

and force-blast it open. Follow the corridor to a dead end. There is a

fake wall that you can Lightsaber through for a JEDI HOLOCRON (Points),

then double jump up to the tunnel above the holocron chamber to continue on.

You’ll come to a large river of gunk with makeshift bridges across it.

There are a lot of heavy gunners here, so be careful. If you have

Defensive saber mastery levels, just press block and redirect the blaster

bolts back on their targets, making your job easier. In any case, cross

the chasm. You’ll reach some large, glowing gates. Force grip and bend

them so you can pass.

Another large area (scavenger’s camp), with a TON of gunners. You’ll

need to make your way to the whole in the wall at the far side. Watch

out, tons of gunners here. In one of the corners is a JEDI HOLOCRON

(sphere) and off the ’dock’ overlooking the cliff there is another JEDI

HOLOCRON (Gold Lightsaber Crystal). Also in the center structure there

is a Sith Holocron (Damage increase)

Go down the Hole and follow the small route to yet another open area.

Kill guys, and use the force grip on the glowing electricity . . . thing

in the center. That will cause a piece of debris to destroy the laser

gate generator. There are two more skiffs to destroy, to get them to

come to you, go to the end of the two ’docks’ near the energy thingie.

JEDI HOLOCRONS: There are Two in this area, One is atop some wreckage

left of the entrance/exit (Compressed Yellow Crystal), and the other

is underneath the glowing energy thingamabob (Sphere).

Head back to the camp, and through the area that was cut off by laser

gates. Beware, enemies respawn, make your way through the corridor,

and lightning-zap the two little flying droids at the end.

NOTE: Those little flying droids will siphon off Force energy from you,

so kill them whenever you see them.

Okay, large pit. Follow the little walkway down and left, killing any

scrap droids you see. Lightening zap the engine, and it’ll start heating

that large piece of metal. Run along BACK the walkway and you’ll trigger

a cutscene with a Junk Titan.

Sub-Boss: Junk Titan: Use Force lightning to stun him and smash him

repeatedly with your lightsaber. A good rule of thumb is to jump, get in

three smashes, then lightning him, land, jump and repeat. You can also

zap the large thing he’s under to stun him, and stay clear. It may take

a couple tries, just try to get a rhythm for him. When he’s low enough on

health he’ll trigger a QTE.

Jump to the Right side walkway, grab the JEDI HOLOCRON (points).

There’s also a sith Holocron (Damage Increase) if you wanna grab it.

Force grab the glowing piece of metal that is being heat blasted.

It’ll trigger a cutscene, then jump down to the now-makeshift bridge.

Follow along the path, and you’ll get to a glowing, curled piece of

metal. Force Grip down, and jump on your new platform, then across.

You’ll come to several metal bars sticking vertically up. Force Push

them to reveal more glowing curled bars. Bend them all down to form

several platforms that lead to a JEDI HOLOCRON (Sith costume!)

Follow the minimap to an area with another Junk Titan, beat him as you

did the last. Force Push the door open. There is a JEDI HOLOCRON

(points) Right on the other side. Also, there is another obvious JEDI

HOLOCRON (Power Crystal) floating in mid-air just a bit farther down.

To get it you’ll have to force grip some junk into position, stand on it,and

double jump up to the catwalk, and then jump-dash over to the holocron.

There is a third JEDI HOLOCRON (points) at the end of one of the

catwalks. Get on the lift, Cutscene.

BOSS: KAZTAN PARATAS

Congrats, welcome to your first difficult Boss. Kaztan Paratas is a

mean, fast little bugger, and you’ll probably die a few times before

winning, but there is a strategy to beating him. When he goes into an

attacking frenzy, he’ll attack twice, pause, then attack a third time

with a big flashy move (it may break your guard.) So, when he attacks

twice, block, but during the pause, attack him. You’ll do a cool


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