Star Wars, Force Unleashed Walkthrough/FAQ
Version 1.05, Written by Degausser
Table of Contents
1)Legal stuff, about me
2) Basics
2.1) controls
2.2) Combos
2.3) How the game works
2.4) Interface
3) WALKTHROUGH
4) FAQ
5) Version
1) About this FAQ/ Me
I’m Degausser, I’ve got the game on the PS3, this is my first Faq, what
else do you want to know?
I don’t own the rights to Star Wars, the game, or anything else, and I am
doing this purely for non-profit and fun. If you want to post this FAQ
anywhere else, send me an E-mail and we’ll talk.
If you have questions, comments, or corrections to make regarding this
FAQ, send an email to degausser@hotmail.com, with "Star Wars FAQ" in the
title, and We’ll talk.
Throughout this FAQ I’ll refer to the protagonist as "Starkiller", though,
according to outside sources his name is Galen Merak, if you were
curious. Visit Wookiepedia to learn more about him, or check out the
book.
As one last note, I will talk about this game on the standard, default
difficulty. So, I may miss a thing or two if playing on higher levels.
Then again, if your playing this game on harder levels, you’ve probably
already beaten it on normal >.>
2)Basics
If you’re too lazy to read the instructions, or have tossed them out the
window a-la Eddie Izzard, then this section’s for you.
2.1) Controls
Normal Controls:
Left Analogue stick: Move around
Right Analogue Stick: Camera
Square: Lightsaber attack. You can perform attacks in the air, and have
up to a combo of 4 swings.
Triangle(Vader) Force Choke people, you have to be close to guys to do
this one.
Triangle (Starkiller) Once unlocked, you can force-lightning people.
Circle: Force Push, knocks enemies back but doesn’t deal much damage, can
be upgraded to be chargeable.
X: Jump, by pressing X twice, you can double-jump.
L1: Dash, You can dash on the ground, or in the air. You can even dash
after double jumping. You’ll need this guy a lot.
L2: Defend. This blocks many melee attacks as well as all ’standard’
blaster attacks. Explosives, explosive ammo, blasts from starships,
electrical blasts, and some melee attacks cannot be blocked. It also
brings up your defensive powers menu once you unlock them
R1: Strafe, I find it useless, but hey, it’s there.
R2: Force Grip. You will be given a tutorial on this early in the game.
Also, if you release the R2 button while still pushing a control stick in
a direction, you will ’fling’ someone in that direction, it’s a great way
to do people in!
FORCE GRIP CONTROLS:
While Force gripping you cannot move or defend yourself, but you will be
holding something aloft. Not everything in the game can be force
gripped, some enemies are immune, so beware. While gripping, the left
analogue stick controls things going left and right, to and fro. The
right analogue stick controls things going left and right, up and down.
If you don’t touch either stick, the object will slowly float upwards.
DEFENSE CONTROLS
After you unlock all three special abilities for your defense, your
defense menu will allow three additional force powers. Defense and square
will throw your saber, defense and triangle will create a damaging aura
called a ’lightning shield’ and defense and circle will repulse
everything around you. All of these powers use up quite a bit of force,
but all are very effective, so use them as you see fit.
2.2) Combos
You will begin the game with a few combos. For example, pressing L2
while locked onto an enemy will levitate them, then pressing circle will
blast them back, inflicting damage and looking pretty cool. This
particular move is called the Cannonball.
You can unlock a ton of powers over the course of the game. The
designers did a pretty good job of evening them out, some are more
effective than others at certain points against certain enemies. Have
fun!
2.3) How the game works:
The force unleashed is essentially a hack-and-slash game, but there are
some differences. The biggest one is it’s level system. By killing
things, you get points. Now, you will accumulate more points if you kill
things in flashy ways, using force combos, and VARYING your force combos.
That means you shouldn’t spam one move over and over again, as you won’t
level fast.
Every time you level, you get 1 Force Talent, force power, and force
combo spheres. You can use spheres to upgrade yourself, your force
abilities, or get new attacks respectively. You can get additional
spheres by completing bonus objectives, these can be checked by pressing
select, then looking in mission objectives. Most levels have three extra
objectives: Do some random task, accumulate X points, or find all Jedi
Holocrons.
What are Holocrons? Well, they are various yellow cubes throughout the
game, and each will give you a special benefit. Some give you lightsaber
crystals, some give you costumes, some give spheres, and some merely
bestow points. These guys are Yellow, usually hidden, and look like
light sources from far way, meaning you’ll have to get close to them to
spot them.
Now, there are also SITH holocrons in the game, which are different.
These do NOT have to be collected and are red pyramids. As opposed to
the Cube holocrons, they are easy to spot, and will give you temporary
boosts like doing significantly more damage, making you invincible,
replenishing your health, or whatnot. All Sith holocrons are fairly self
explanatory.
2.4) Interface
The interface is super easy for this game. The green bar is your health,
it’ll turn red and flash if you are low. Everything you kill will give
you some health, so it’s abundant. The blue bar is your force energy, it
regenerates quickly, but it can run out. If you use a lot of force
energy while it’s low, your force bar will turn yellow. A yellow force
bar means you can’t use the force until the bar ’cools down’ and becomes
blue again. It’s easy to spot, just look for it.
Below to the two bars is a minimap, which is useful but not always
specific. It does, however, always tell you were to go in the form of
yellow dots or arrows, so that’s nice.
Now, when you kill someone, kill them in a cool way, or pull off a Force
combo, It’ll temporarily replace the minimap with the type of enemy you
killed or how you killed him.
3) Walkthrough
I’ll try to keep the spoilers down, but no guarantees. If you don’t like
spoilers, then don’t read past where you are.
NOTE: I HAVE NOT FOUND ALL THE JEDI HOLOCRONS. IF YOU KNOW OF ONE I
MISSED, OR IF YOU KNOW HOW TO REACH ONE OF THE TWO I CAN’T, SEND ME AN
E--MAIL!
3.1
Tutorial stage: Vader
(Extra mission objectives: None)
Okay, you are controlling Vader right after the events of episode III, as
he is hunting down a Jedi who survived on the Wookie homeworld. Note
that Vader cannot double jump, cannot dash, and is far too menacing to
’run.’ So this section might be a bit long as you are forced to ’dawdle’
to the rogue Jedi.
You start off, look around. The path is laid out before you extremely
easy-like. Follow it, kill Wookies, kill the stormtroopers if you are so
inclined.
You’ll get to a large wooden gate. Press Circle to charge up force
blast, and let go of the button to release it. This will destroy the
gate and let you pass.
Continue on, fight more Wookies, the path is pretty much just a straight
line. Eventually you will get to a bridge, cross it, and you’ll reach
another wooden barrier, blast it like the previous one. Walk up the hill
and enter the tree at the top. Stand on the circular thing, which is a
lift that will take you up, so you can continue on.
Go across the bridge, follow the path, and you’ll reach a second bridge
that’ll immediately be taken out by a TIE fighter, so you’ll have to
proceed to the next one. There’ll be a ton of Wookies waiting for you
there, but they are super easy. One swing from a lightsaber will do them
in. Cross that bridge, then the next one.
You’ll reach a large clearing, with a hut on the other side, walk towards
it to trigger a cutscene and a fight with the Jedi master.
Boss Fight: Rogue Jedi
This guy’s pretty easy. Just attack him with the light saber, or use
force fling to throw him around, he’s pretty much a pushover. He is,
however, immune to force choke and Force Push, so, y’know, don’t try
that. You might trigger a lightsaber lock. If you do, all you have to
do is rapidly tap square to overpower him, do some damage, and knock him
down. You might also trigger a force battle, where you rock the left
analogue stick, if you win, you do some damage.
Note that he may get a blue aura around him and start concentrating. If
he does, he’ll be invincible. Try to move around a lot as he’ll try to
bring a TIE fighter down on top of you. That’s not nearly as damaging as
it should be.
When he gets low on health, the game will prompt you to press Square,
this will lead to a quick time event, where you will see a cool cinematic
and have to press the buttons when prompted (if you don’t, you will be
forced to redo sections of the QTE) This is true for all bosses in the
game and all sub-bosses.
Watch a cutscene, Nifty!
3.1.5 (Tutorial 2)
(Okay, this is a forced tutorial for force grip. Just follow the
instructions, it’s cake.)
Another Cutscene
3.2 TIE factory
Okay, first real mission as Starkiller, follow the corridor until you hit
a dead end, then force-blast your way into the hanger. There are a TON
of badguys here, so go nuts, but don’t goof around too much, or it may do
you in. There are several waves of baddies that come in through a whole
in the ground, but they’ll eventually stop. There is a Sith Holocron at
the end of one of one of the catwalks (Unlimited Energy)
JEDI HOLOCRONS: One is on the far catwalk from the entrance (points), one
is on the uppermost catwalk (Yellow Lightsaber crystal). To reach the
latter, you must get on top of the fin of the crashed starship and double
jump up to the catwalk.
SECONDARY OBJECTIVE: One of your objectives for this level is to destroy 5
TIE fighters, there are six in the hanger. You can either lock onto them
and force-grip them down, or Force-fling stuff into them.
There is a door in the hanger opposite the giant force-field-into-space,
but it’s locked, Force Grip the control panel to the left, which will
open to a second door. Force grip that up, and unlock the next hallway.
Force Push through the door that closes in front of you, fight some
guards, hang a left, fight some guards. You will be at a 4 way
intersection, one way is the way you came, one is a dead end, two are
doors. Force Push through both doors, one leads on, the other houses a
JEDI HOLOCRON (points)
Continue on, more guys. Careful, these guys have force pikes, which can
gourd against your lightsaber. They are, however, still quite vulnerable
to Force Pushs and such.
Continue on, and you’ll reach a T intersection, where you are running up
the middle. The left will open up into stormtroopers, which can be
easily killed. The right continues on after you Force Push a door.
Follow the minimap and you’ll get to a bridge that’s been torn apart.
Double jump across it and find a bunch of guys, kill them, then force
blast the white door to find some more guys inside a small bunker.
BEFORE heading for the lift (the circular area at one end) Force Push
your way though the other door, and find a JEDI HOLOCRON (Force Talent
sphere) behind some boxes.
Up the lift there is another fight, and two more doors to Force Push.
One continues on, the other leads to a small area where there is a JEDI
HOLOCRON (Force Combo Sphere) behind some boxes to the left.
Follow the other path down and kill all the stormtroopers in your way.
You’ll see a bridge to the left that’s been taken out. Double-jump to
cross it, and continue on. You’ll be on a straight walkway, but there
are some areas off to the right. One of these areas contains a JEDI
HOLOCRON (points).
Follow the minimap to a large, computer-filled room with a battle between
Militia and stormtroopers. Kill everyone. There is a sith holocron
(damage) in the little computer hub in the center.
Continue out the other door, fight some more guys (with heavy weaponry),
and you’ll get to a large room. As soon as you enter, they will raise the
’laser gates.’ If you touch these gates, it will hurt, but it
instantly kills them if they touch it. Have fun >:D When they are dead,
force grip the glowing generator outside the laser gates to shut them
down, then move on.
There’s a Corridor, then large room. If you fling something out the
window, it will break the seal, and suck all nearby bad guys out until an
emergency bulkhead seals it a few seconds later.
Another corridor, another large room with a Sith Holocron (Health drain
aura.) The corridor after that requires you to force-pull two things.
One is a hatch down, and the other is a large metal thing. It’s pretty
straight forward, Pull the metal thing across, then double-jump=dash to
the hatch. Then jump up and continue on. Drop down at the end of the
tunnel, blast the door at the bottom, and continue on.
In this room, there are several militia men trying to take down an
imperial AT (an AT-CT) You can kill the militia men, then the AT-CT, or
you can let the imperials kill it and then pick them off, but don’t go
after the AT-CT first, or you will die. After that, jump on the TIE wing
assembly (The TIE wings that are rising up) and ride it up to the
uppermost catwalk. There is a bunker at the end, and if you jump on top
of it, you will find a JEDI HOLOCRON (points)
SUB-Boss: AT-CT
All ATs can be killed in the same basic way. You jump, or double jump,
hit them with the lightsaber combo, then fall down, jump again. Watch
out as they have a ground-pound maneuver that will hurt you and knock you
back if you are on the ground. Once they have taken about 4/5ths of
their life in damage, stand in front of one to launch a quick time event,
(QTE)
Finish off the bozos on the catwalk and go through the door indicated on
you minimap. You’ll enter a second wing assembly room, but this one is
worse for the wear. It has a Sith Holocron (unlimited energy) though I
don’t see why. See below for the Jedi Holocrons, and then just exit
through the other door.
JEDI HOLOCRONS:
There are two in this room. To get them requires a bit of finesse.
There is a TIE wing on the ground. Force grip one and fit it into the
second shaft from the right. Then jump on the wing in the right most
shaft, then the wing you just placed, then the wing on the third shaft
from the right, where one holocron is (points) Jump up and up, and
eventually you will be able to board one of two catwalks, One of which
has a Jedi Holocron (power crystal.) It may take a few tires. Remember
to double-jump-dash.
Follow the corridor to a junction, kill people, go up the lift, follow
the corridor, and welcome to a massive assembly line. It’s positively
teaming with bad guys. Kill them all, and explore the area throughly, as
there is a JEDI HOLOCRON in a side room (points). Tucked away, in the
back, is a small area with a bunch of guys, and a generator behind a
laser gate. There are two JEDI HOLOCRONS, one is in a side room
(Points) and the other is in between one of the masses of energy pylons
(sphere). Take out the guys and the generator, and the laser gate will
fail, allowing you to proceed to the second part of the assembly area,
which is much like the first. Kill people, and search every nook and
cranny for 2 JEDI HOLOCRONS (both Points)
NOTE: You can force grip the assembly lasers and shoot people with them,
pretty fun!
Exit at the door at the back, follow the corridor to the lift, cutscene.
BOSS Battle, General Kota:
Well, as bosses go, Kota is pretty easy. Just attack and defend with
your lightsaber, and toss him up in the air if you feel so inclined.
He’ll occasionally resist your force grip or blast. When he summons a
bunch of monitors to himself, or gets a green aura, hide behind one of
the walls, as that may protect you.
When he takes enough damage, he’ll detach the tower and you’ll start
falling inside the structure. Continue fighting, and eventually the
ground will heat up (glow yellow). From then on, if you touch it, you’ll
take damage, so stay on some of the concrete slabs to avoid getting
burned. When he’s taken enough damage, he’ll trigger a QTE.
Cutscene: Cryptic!
3.3 (Raxus Prime)
(Secondary Objective, Kill 10 Skiffs)
You now have access to the TRIANGLE button, force lightning, your new
friend! Go forward and use it on the glowing blue engine, which will
fire off out of control and smash into the tower at the far end of the
clearing.
Now, There are two more engines in the clearing (one to the left and one
to the right), and you have to fire off one more of them. And that
glowing yucky stuff hurts you, so don’t stay in it too long. Luckily
there are small platforms that you can raise from the gunk so you can
land on them.
JEDI HOLOCRON: One is off to the left (points), underneath a cliff that
is easy to see. It is right behind a platform that you can raise. You will
get hurt getting in, I’m sorry to say.
SECONDARY OBJECTIVE: The secondary objective in this level is to kill 10
skiffs. You can make two show up here by getting to the right-side
engine, and by reaching your destination (the tower) and walking around
a bit before going inside the hole. A little bit of sith lightning will
blow them up.
Enter the hole, and face, JAWAS! Get next to one and press Square and X
for a funny attack. Follow your way on the minimap to a large circular
room. Jump up, and use the gears to get up to the large hole up there.
JEDI HOLOCRON (sphere): There is one up there. It’s hard to explain,
just jump around in the area for a while and you’ll eventually manage to
get it. HINT: There is a lip on the large center cylinder that you can
land on.
Leave the hole, and continue on, Force Push the broken scrap heap, move,
and jump across the river of gunk. There are large, glowing pylons,
which you must force-grip downward to prevent sparks from raining down on
you when crossing the area. Follow along and you’ll get to a large open area,
where Rodarians are fighting Junk droids.
Here, Junk droids will pop up, seemingly ad nausium, but you CAN kill all
of them. Also, there are several skiffs to destroy. There is a JEDI
HOLOCRON (points) directly to your left as you enter the area, and
another JEDI HOLOCRON (compressed Red Lightsaber Crystal) hidden in a fake
wall on the ground level. Also, there is an Unlimited Energy Sith
Holocron here.
Raise the large, glowing blue piece of metal up using force grip, then
stand on top of it and double-jump-dash over to the other glowing metal
thing. Destroy it (Leaping lightsaber slam works well) and jump down.
Kill stuff, Then jump down the next hole.
Another large area, kill stuff, there are Skiffs here to destroy as well.
There is a JEDI HOLOCRON (points) Near the cliff to the river of gunk.
This area can get confusing, but just follow the minimap to a fake wall
and force-blast it open. Follow the corridor to a dead end. There is a
fake wall that you can Lightsaber through for a JEDI HOLOCRON (Points),
then double jump up to the tunnel above the holocron chamber to continue on.
You’ll come to a large river of gunk with makeshift bridges across it.
There are a lot of heavy gunners here, so be careful. If you have
Defensive saber mastery levels, just press block and redirect the blaster
bolts back on their targets, making your job easier. In any case, cross
the chasm. You’ll reach some large, glowing gates. Force grip and bend
them so you can pass.
Another large area (scavenger’s camp), with a TON of gunners. You’ll
need to make your way to the whole in the wall at the far side. Watch
out, tons of gunners here. In one of the corners is a JEDI HOLOCRON
(sphere) and off the ’dock’ overlooking the cliff there is another JEDI
HOLOCRON (Gold Lightsaber Crystal). Also in the center structure there
is a Sith Holocron (Damage increase)
Go down the Hole and follow the small route to yet another open area.
Kill guys, and use the force grip on the glowing electricity . . . thing
in the center. That will cause a piece of debris to destroy the laser
gate generator. There are two more skiffs to destroy, to get them to
come to you, go to the end of the two ’docks’ near the energy thingie.
JEDI HOLOCRONS: There are Two in this area, One is atop some wreckage
left of the entrance/exit (Compressed Yellow Crystal), and the other
is underneath the glowing energy thingamabob (Sphere).
Head back to the camp, and through the area that was cut off by laser
gates. Beware, enemies respawn, make your way through the corridor,
and lightning-zap the two little flying droids at the end.
NOTE: Those little flying droids will siphon off Force energy from you,
so kill them whenever you see them.
Okay, large pit. Follow the little walkway down and left, killing any
scrap droids you see. Lightening zap the engine, and it’ll start heating
that large piece of metal. Run along BACK the walkway and you’ll trigger
a cutscene with a Junk Titan.
Sub-Boss: Junk Titan: Use Force lightning to stun him and smash him
repeatedly with your lightsaber. A good rule of thumb is to jump, get in
three smashes, then lightning him, land, jump and repeat. You can also
zap the large thing he’s under to stun him, and stay clear. It may take
a couple tries, just try to get a rhythm for him. When he’s low enough on
health he’ll trigger a QTE.
Jump to the Right side walkway, grab the JEDI HOLOCRON (points).
There’s also a sith Holocron (Damage Increase) if you wanna grab it.
Force grab the glowing piece of metal that is being heat blasted.
It’ll trigger a cutscene, then jump down to the now-makeshift bridge.
Follow along the path, and you’ll get to a glowing, curled piece of
metal. Force Grip down, and jump on your new platform, then across.
You’ll come to several metal bars sticking vertically up. Force Push
them to reveal more glowing curled bars. Bend them all down to form
several platforms that lead to a JEDI HOLOCRON (Sith costume!)
Follow the minimap to an area with another Junk Titan, beat him as you
did the last. Force Push the door open. There is a JEDI HOLOCRON
(points) Right on the other side. Also, there is another obvious JEDI
HOLOCRON (Power Crystal) floating in mid-air just a bit farther down.
To get it you’ll have to force grip some junk into position, stand on it,and
double jump up to the catwalk, and then jump-dash over to the holocron.
There is a third JEDI HOLOCRON (points) at the end of one of the
catwalks. Get on the lift, Cutscene.
BOSS: KAZTAN PARATAS
Congrats, welcome to your first difficult Boss. Kaztan Paratas is a
mean, fast little bugger, and you’ll probably die a few times before
winning, but there is a strategy to beating him. When he goes into an
attacking frenzy, he’ll attack twice, pause, then attack a third time
with a big flashy move (it may break your guard.) So, when he attacks
twice, block, but during the pause, attack him. You’ll do a cool