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Review: Galactic Dream: Rage of War
Posted by Nick McCavitt, 143 days ago Jan 05, 2009
 Rating Preview
 Fun Factor
 6.0 
 Graphics
7.0
 Sound
5.0
 Multiplayer
6.0
 Single Player
4.0
 Controls
6.0

Strategy games are often the brain trust of the gaming world, asking for slow-paced motions broken up by periods of intensely destructive activity, and resulting in missions that can last for hours. While they may not attract the widespread following that the genre has in comparison with other genres, the strategy genre still has a firm foothold in the gaming market as evidenced by the recent appearance of games like Universe at War: Earth Assault or the continuing popularity of the Command and Conquer, Warcraft, and Starcraft series. As with all gaming genres, though, it’s not only open to the big and the bright, but also the independent market as is the case with the game Galactic Dream: Rage of War which has been developed by the relatively unknown firm Evolution Vault and published by the equally unknown Strategy First.

"Independent game" does not automatically equate to "bad game," as many companies without the resources of much more well-known gaming companies have created great games that become quite well-known and, more importantly, quite fun to play. However, I regret to say that, by and large, Galactic Dream is not one of those games. It has the elements of what could be a fun game, but they weren’t brought to the level they could have been, and so Galactic Dream ends up being merely a faint shadow on the real-time strategy genre.

Why is it that I choose to describe the failure of this game in this overly sentimental way? The game seems to suffer from a lack of direction. The official explanation of the story found on the game’s official site describes it as “the ultimate strategy game in space” which takes place in a 24th century that sees humanity taking its first steps towards establishing itself in space. In addition, humanity is attempting to escape from the Second Big Bang while being pursued by an unknown and yet extremely powerful alien race. The search for a new home, a peaceful existence free of war; that is what the game seems to be about, but at no time playing the game did I have an inkling of any of these weighty matters were going on. This is one of the game’s major failing points, as even a brief indication of the plot is needed to draw the player into the game. Otherwise it will instill a feeling of aimlessness into even the most technically sophisticated game.

The single player mode game begins with three training missions that work to teach you about movement, camera controls, building types, and resource management, which is pretty basic for all RTS games. These missions are rather simplistic in their form and objectives -- learning how to build units, move them, attack targets, etc. -- and can be accomplished within a matter of minutes. After that, though, the difficulty level takes a sharp upswing.

 Our Rating for Review: Galactic Dream: Rage of War
6.0
Fun Factor
The game seems initially worthwhile, despite the relativity low level of technical sophistication, but the poor planning lowers this considerably the more you play it.
7.0
Graphics
These are actually rather good and really one of the best parts of the game. The units look decent and the photo realistic backgrounds and pleasant to look upon. You have seen better, however.
5.0
Sound
Most of the dialog of the game is written, not spoken, but this game is limited in it’s auditory presence as the same artificial voice is used for all unit commands, which are usually overwhelmed by the music anyway.
6.0
Multiplayer
The game does have a multiplayer mode, but the unknown nature of the game meant that were no more then two players on the game during this review. Potentially, however, there is a lot of opportunity in the game’s multiplayer mode as up to eight players ca
4.0
Single Player
The game’s single player mode is rather disappointing overall: it’s simply difficult, as opposed to challenging.
6.0
Controls
These are well worked, as the game features a 3D camera operated by the mouse, and a simple point-and-click interface.
4.0
Overall
There is much promise in this game, but sadly, its promise that is not quite realized.
 

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